How to Make $1 on The Internet


Growing up in the Gen-X / Gen-Y, post-TV world of my youth has obvious advantages. But it lacks some of the nuance of yesteryear – like a framed copy of your first dollar.

Making money on the internet, at least at a small scale, is exactly the opposite of making money in the real world. Trying something is so cheap, you should just keep trying things until something works. Unfortunately, just because it works a little bit – doesn’t mean it’ll work much more than that.

I started writing software when I was seven years old. Most of the years I clung to the idea that, someday, I would write a piece of software that people would pay money to OWN. When I began working, first as a coder and then later as a software architect, I still held out dreams of building the next Google – a gigantic, brilliant piece of engineering that would make me the richest man in the world.

And then I discovered Toyota.

This was also just about the time I was going broke, chasing one of these big, complicated visions.

To take my mind off things, I decided to start copying Jesse Andrews (the godfather of UserScripts.org). Build simple, clean, simple, tiny, simple… really SIMPLE pieces of software that do only one thing.

But I took a little twist on Jesse’s way of doing it – I would only work on things that I could code, test, and ship – in one sitting.

And we called it “Tiny Apps“. And it was good.

But not that good. A great little app, thrown together in a few hours and tossed out into the surf of the Intarwebs, is a bit of a sitting duck. People started shooting them – by which, I mean ripping our ideas off EXACTLY – and then getting tons of press.

US: Whoissocial.com. Four days later: usernamecheck.com

US: Gastracker.cognition.ca. Several months later: A whole bunch of them.

My original tiny app, a grid-computer-powered price-watching service, remains the only Tiny App to make much money. Okay, any money. Really. Freddy Mangum and I worked on developing this concept further, and prototyped a few variants – GoogAzon, which adds Amazon and eBay search results to google pages; and “The Kraken“, which was a tongue-in-cheek response to the “Pirates of the Amazon” extension that came out late last year.

The Kraken was notable enough to get us some substantial press (and a fair number of downloads, too) – but it’s never made a cent.

Here’s how I’ve made money on teh internet:

Now, if you’ve bothered to read all the way down here, this is where I’m going to give away a little secret. And by secret, I don’t mean something really clever that I dreamed up on my own – I mean a strange and lucky coincidence that happened to lead to something cool.

As of right now, I make more money from my blog, than from anything else.

Seriously.

Actually, to be fair – I make more money off of a single post on my blog.

This post.

Which brings me back to Seth Godin, and Jesse Andrews. Just build cool stuff, solve your own problems – and share.

Oh, and get an Amazon Affiliate account.

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  1. #1 by jessy at February 17th, 2009

    so…. you're fucked if you do and fucked if you dont? (secondary purpose of this comment: to test josh's spam filter :p)

    i'm biased, but i still like the tinyhack idea. but there's (at least) one thing we never accounted for too much (or didnt implement, even when we did account for it), which is that if your goal is to build something JUST good enough that people care to give you feedback on how to improve it, then you still need to set aside time to implement that feedback. i think that's a huge part of why the amazon price watcher was successful.

    as a result, in the LONG run a tinyhack evolves into something bigger, but each layer is still a tinyhack session's worth of code. hopefully, this means your products are both designed closer to your users' specs, AND more modular and re-useable.

    but, eh-hem, there's no free lunch? (did i just say that?)

  2. #2 by anotherjesse at February 17th, 2009

    I agree. One thing I've found is that by using the working in the same realm each time you end up with pieces/techniques you can reuse, which speeds up development and lets you think about what not how.

    Many of my projects were built in a similar way to tinyapps – a crude prototype in a single session (or perhaps a couple at most). An interesting note is that while I wrote that http://overstimulate.com/articles/shipping-with... I should ship more, I usually ship after the first session to friends, who usually don't understand, but a couple do. Then I get time to revise before the world is competing

    Perhaps a few revision cycles (over several months in some cases) is the key?

  3. #3 by Jon at February 23rd, 2009

    “People started shooting them – by which, I mean ripping our ideas off EXACTLY – and then getting tons of press.”

    As the creator of username check, I take what you're claim as highly offensive. I hadn't seen your whois site until you contacted me a week after we both launched. With all due respect, I think writing a blog post claiming you were ripped off is bullshit and you know it is.

  4. #4 by anotherjesse at February 23rd, 2009

    Jon,

    I guess you were meaning to reply to Joshua not me… I'm the guy who doesn't ship projects :)

    There are many ideas that are rip for picking since we are all hitting the same problems. I don't know the timeline of username check or whoissocial, but it wouldn't surprising that you came up with it and implemented it without knowledge of the tinyapps project.

  5. #5 by joshuamckenty at February 24th, 2009

    Actually Jon, when I had reached out to you (originally thinking exactly what Jesse suggests, that we had independently worked on the same idea) – you ignored me entirely. Which is what fed my suspicions.

    http://blog.archive.jpsykes.com/226/usernameche...

    No offense intended – my point was less “who had what idea, when”, and more “marketing wins”. And you definitely had better marketing.

    (In point of fact, ajaxname/whoissocial wasn't MY idea either – it was Jessy Cowan-Sharp's. We worked on it together, along with the rest of the TinyApps crew. )

  6. #6 by PDFoxy at April 5th, 2009

    I'm agree with you

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